FTBUnleashed - bees wearing me out?

4/30 FTB Unleashed

Went to age2 "sandy caves", went up my surface tunnels, marked them better, fortified about a 12x12 area around surface hut, made new link book to/from there.  Plundered two wisp ruins, couldn't seem to hit any of those 3 wisps with arrows, had to run.  Back home, loads of goodies in my force-wrenched chests, repaired my bow, ran level 18 enchant and got Power 2.  Also sacked two skeleton druid huts -- quick run to force-wrench their spawners (they turned into pig spawners but I can still use those to generate mob essence, caught one druid in a (cheated) safari net, brought it home for experiments...

Tanks: lava 338k, oil 156k, creosote 316k, lava2 218k, biomass 44k (lots more upstairs), ethanol 97k, essence 94k.

Mob grinder chest: 16 arrows (take), 34 coal (take), 60 bone, 3 string, 51 gunpowder, 12x64+12 slimeballs, 10 ender pearls, 57 blaze rods, 6 ghast tears, 7 paper, 3 book & quill, 28 flesh, 2 spider eyes, 6x64+63 magma cream, 1 raw chicken, 6 feathers (I have a habit of throwing all my eggs in through the windows), and now with the skeleton druids: 9 torchberries and 7 more bones.

My Mystcraft booty chest so far: steel shovel, force mitts, 27 snowballs, stone pick, wood, 16 snow, 2 bronze, 2 iron, 4 tin, 2 copper (take ingots), bone, 23 string, 2 feathers, 13 gunpowder, 5 wheat, 2 cocoa, 2 buckets, saddle, 9 bookshelves, creeper head, 2 music disks, 6 bread, golden apple, 16 flesh, spider eye, enchanted books (silk touch I, Smite II, Protection II), 20 slimey grass, force bucket (take), logic matrix programmer,  rubber drops, safari net penguin (take), 4 brains, 6 minium shards, treetap.  Weird variety.  29 UU matter done, take.  Made two more grinding heat pickaxes on force infuser, leveled up the tome to tier 3.

1. common q wants rocks, fix.
2. valiant/- p + 2d + 4 cocoa c
3,4. empty
5,6 auto.  5 was empty again, run myst/- + cult/-.  chest 11 bees, 5 mundane c, 11 c.
7. majestic/- p + 4d (12d) + 6 dripping c.
8. empty
9. auto.  chest: 2 noble/- d + 6 dripping c (leave).
10. auto. has diligent/- q.  chest: 5 diligent/- d, 4 stringy comb (take c)

... after 10pm ...

Well my headset is totally fried, no recording till I get another one.  Listened to some old videos of mine while working on stamps, make notes of which sections are fun and which are boring.  I definitely got better after watching a lot of Direwolf videos, knowing a long dull task needs doing and hitting the pause button until it's worth showing.  Has a more magical effect: "I think I'll build a new room here" ... poof ... "Oh look, see how it came out?"

1. common/- p + d + valiant/- d
2. valiant/- p + 2d + 7 cocoa c + sugar.
3. run cult/valiant + valiant*. try for excited.
4. empty
5,6 - I updated the pipe setup, now they're staying full with breeding pairs.  chest: 8 mundane c, 11 honey c, 1 cult* d, 1 eldritch* d (leave), take the 7 mystical/- d and 4 cult/- d.
7. majestic* p + 4d + 6 dripping c.
9. auto, running nobles.  chest: 10 dripping c (take) + 3 noble/- d (take).
10. auto, running diligents, p + 8d.  chest: 6 stringy c + 5 dil/- d.  take.

Saw about 30 mutant leaf blocks, some trees are half altered by now.  But after breaking about 15, no new tree species dropped.

Another batch of combs through centrifuge: 51 honey drops, 42 honeydeew, 15 propolis, 61 wax, 18 cocoa, 1 magic wax.  Run 32 honey drops in squeezer.

Thermionic fabricator: stack of tin, 4 glass, pull out 32 tin electron tubes.  Make 19 farm blocks.  Need 3x3x4=36.  Get more copper, make wood slabs (need 2 each) and stone bricks (1 each).  2 more glass = 16 more tubes.  Up to 39 farm blocks.  Then ... farm block + 3 tin gears = farm gearbox (for inputting power), farm block + 2 tin gears and trapdoor = farm hatch (for pumping items in or out, make 2), farm block + 2 redstone + golden electron tube = farm control (needed to run the thing), finally farm block + tin gear + 2 glass = farm valve (for pumping water in).  All I need to finally make a forestry tree farm!

Took a while, but I got that multifarm up and running.  Redstone energy cell on 5 MJ/t trickle for now.  Also powers my sheep rancher for endless wool.  Planted force trees and forestry trees.

Back to bees ...

1. common/- p + cult/- d + d.
2. valiant/- p + 2d + 4 cocoa c + sugar.
3. valiant/cult p + d + valiant* d.  not going to get excited out of this batch.  pull.  Run sweetened/dil + dil*.
4. common/- p + d + diligent/noble d.  pull.
5,6. auto.  5 empty again??  6 has mystical/- p + 5d.  run cult + mystical in 5.
7. 10 dripping c
8. empty
9. auto.  chest has 5 dripping c + 2 noble/- d.  take c.
10. auto. diligent p + 22d.  chest has 10 stringy c, take.

Ran out to look for more hives.  Got 3 meadows princesses and a orest and rocky.  Ended up in arctic zone around -600,150 -- fenced that off, made a linking book.  That will be my wintry bee center.  Tunnelled home, discovering an abandoned mine along the way!  Multifarm output: 9 sand, 10 apples, 31 birch wood, 12 lime wood, bunch of saplings, 36 force logs, 7 force nuggets.  Energy cell still at 585k.

2. valiant/- p + 2d + 3 cocoa c.
3. sweetened/diligent queen wants reeds, plant 4.  Add one IF.
5,6 auto.  5 empty again.  Oops, set the bees on the pipe but forgot to say "Any Bees" in left column.  That'll do it.  6 has
7. majestic p + 4d (15d).
9. noble/- d + 2d + 3 dripping comb in chest.  take c.
10. diligent q + 30d in apiary, 2 stringy c in chest.

Fun night, got a lot built and explored.  Not sure what to do next.

#

5/1

Next: hook up link book to arctic, build out nether base around mystcraft books.

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