CrazyCraft2: bat mode with fails

3/7/2021 CrazyCraft2

I setup a new building at Main Ciy just for creating the Crafting Suite work benches.  AT the chocolate shop next door, I could finally add official, saved recipes for chocolate bars, hot chocolate and other snacks.  I added a hell furnace and barrel by the farm plot for my popcorn maker.  Warped over to the RED-kyuubi spot, went to the surface and soon found a sizable settlement that I never added a sign with a name for.  It's at -853 73 -190.  Ok, found it -- the warp page is called "HILL-town" though it now warps into a wall, since buildings have been repaired.  An exceptional grouping of ruins, a variety of building types, plus that nightmare pyramid that I finally did clear out.

RED -382 64 398 is a glass sphere about 30 blocks across, gates on all 4 sides, walkways across the middle.

I warped over to U-robotlab: the captured robot lab in the Unstable dimension.  Sorted some chests, went back up to the big tower, down into the depths, and broght out more plunder.  I must have a diamond chest full of just the OreSpawn armors, enchanted up to Feather Falling VIII, Unbreaking X.  Beyond what I would ever need with the even-more-OP armors available, but still fun to collect.  I may line these armor sets up in this big white chamber, as an army of armor of sorts.  I capture a few iron golems which had fallen from the uber-trees back at RED-town, left two in RED-town and one here at the robot lab as a completely fitting guard.  I should probably fix that missing back door someday.

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3/12/2021 CrazyCraft

I did stop by a few times, over the past few nights.  I rarely get more than 90 minutes free to play, and really don't want to spend more than that anyway.  From Yuma, I turned to a cloud shark and flew out over the jungle, to find the big ship I remembered was there.  There were a few smaller ships to take over.  Then I found another wide-open desert area with a Farlander village and about a dozen other ruins, including the village I marked a warp page called Calico.  So I made a road through the jungle (past two other small ruins) to connect one town to the other.

A new roguelike dungeon, and it turns out that flying down those corridors as a bat, with stacks of torhces, is easily 4x as fast as walking down each corridor and fighting everything that drops out of a spawner along the way.  It's almost TOO easy this way.  I like those middle levels with the big crypts, with the spawner behind the quartz blocks -- those can be an hour-long battle to clear even with high-end gear.  I must have left 8 chests behind at various spots, just full of the consolidated loot from all the chests in those areas.  I can't think of any item I actually "need".  Maybe someday I will go back down and bring it all back to my central hub.

Then, using a chasm to shortcut down to the bottom Nether layer, stuff was flying at me from every direction: infernal mobs, blazes ... flying around as a bat, a few times I pegged some new thing and morphed into it, getting my head stuck in the ceiling and taking suffocation damage.  One time it went on so long I had to use my warp book to zap myself home to heal up.  Still, with 65 hearts, guardian sword, ultimate bow and mobzilla armor (except for the boots that were stolen by that worm a week ago), I'm not sure I was ever in any real danger.  I should switch to some lesser armor, or try a full superhero costume instead of the silly morph.  Maybe this was a job for AntMan?  Trouble is, there is no in-game documentation of the special powers of those suits, so they mostly make fun crafting projects and armor stand displays but are not very playable.

I connected the dungeon in the nearby jungle to my tunnel leading out to the first floating city (the one with the TOny Stark lab for all the IronMan suits), since it was just 100 blocks in the other direction.

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3/13/2021 CrazyCraft

Tonight was mostly a trip down to the low levels of that roguelike dungeon, just flying around and clearing it out, lighting it up, and then trying to mark shortest paths from stairway to stairway through the place.  In this version, those dungeons were huge.

There was still that one room down on the Nether level that I could not get through.  I was probably making it harder by flying in as a bat, since the hits would pin me against the ceiling and those Morph transforms often has me suffocating in a wall.  Need to see if that has a config option, I hate the auto transform every time you gain a new morph.  I could probably just stroll into that room as a human with my OP gear and just clear it without taking much damage, but there were always 2 or 3 infernal mobs in there, some with stacks of buffs.

Back at my main base, I tried rearranging my main storeroom (about 40 sorting chests and barrels), but realistically, I need to get out of that cramped little underground room.  I should make separate buildings for each mod, with hopper mailboxes so I can run through town dropping off the spoils like mail.  ;-)

Oddly, I seemed to have twice as many cows and apple cows as I remembered, and I had a few xp bottles rain down on me from the big gap where the experience tree used to be.  I need to plant another one of those somewhere along on of these new roads, so I have a reason to travel some more.


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