VeeTech 1.5.2: infernal skeleton scare
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I only had about an hour at Anne's place before bed. I added a third orchard setup at Ferrovia and expanded the fences again and cleared more land. Then I remembered that the big tower in the massive crater was not far north of here. I found a spot on the snowy road to Hillfall and made a tunnel through the mountain and slabs across the snow to get to the tower. I went to explore some of the ruins nearby and was almost killed by an 8x infernal skeleton which luckily teleported away ... or somewhere inside the tower. So I odn't think I'll be going back in there any time soon.
I added a few ramps down from the top floor to the rim of the crater for future exploration.
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240307
Tonight I started in Yakutsk, checking on what was where, then ran across the swamp to Merkur, adding a few things to my resource index. At the end of the road was a shack over a mine, and right across the pond was a ruined house. I fixed up the house, called it Merkur Coast House, and looked for resources in the area. It is surrounded by rubber trees, and has a mine. From there, I made my way across the land. I cleaned up the snowy town of Kelvin a bit, then saw a waypoint on a small island off the coast (not far from my main Chinese ship base) called Nutmeg Isle. I went over there, fixed upt the small house, spawned off 4 more nutmeg trees, and started turning the two caves into proper mines.
After that, I cleared a few floors of the 3 different battle towers looming over the sea.
A good night of just exploring and adding little places to visit on future trips.
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