6/25/23 Overgrown 1.12.1 - Alchemistry & reactor parts

Well, it's already after 10pm, but I can tinker a bit.  Alchemistry has some odd recipes converting regular items into chemicals and elements, then some kind of multiblock fission system to change those elements.  The parts are:

ABA/BCB/ABA (Ba, Mg, blze powder) = 4 fission casings

ABA/ABA/ABA (Cr, blaze rods) = fission core

ABA/CDA/ABA (Be, fission casing, glass, blaze rod) = fission controller

I went to find out how to make the fission reactor, but the first YouTube video I found was over an hour of goofing around and not getting around to it.  Oh, look, there's an Alchemistry handbook right in the game.  Just a book and a stone pressure plate.  Holy cow, it's a solid 5x5x5 batch of casings ... the books says 98 fuxion casings, 3 fusion cores and a controller.  You can get a ghost of the multiblock in the world to help build it.  Looks like a 3-high column of the cores inside and the controller just goes at the base ot the middle of one face.

For fusion, the parts are:

ABA/BCB/ABA (W, Nd, ender pearl) = 4 fusion casings, W can be a tungsten ingot or wolframium from End Reborn, which I have a lot of

ABA/ACA/ABA (Th, fusion casing, nether star) = fusion core

ABA/CDA/ABA (Se, fusion casing, glass, ender pearl) = fusion controller

... and then the multiblock has the same pattern.


Looks like the Chemical Dissolver will give some useful bits from 

end stone -> 14% Hg, 1.4% Nd, 70% 2 silica, 14% Li, 0.56% Th.

ender pearl -> 16 Si + 16 Hg + 16 Nd ... who knew that's what they were made of??

Nether quartz ->  8 Ba + 16 SiO2

Emerald -> 8 Beryl + 8 Cr + 4 V, where beryl = Be3Al2Si6O18 and can be further broken down

raw fish = 4 protein + 2 Se

nether wart = cellulose + 4 Ge + 4 Se

prismarine shard = 2 beryl (Be3Al2Si6O18) + 4 cobalt aluminate (CoAl2O4)

Water in an evaporator gives mineral salt.  In the chemical dissolver you get 62.5% NaCl, 5.21% Li, 10.42% KCl, 10.42% Mg, 5.21% Fe, 4.17% Cu, 2.08% Zn.  Pretty interesting output for just plain water.

Magma block in  the dissolver is even more interesting: 10.75% 2 Mn, 5.28% Al2O3, 21.51% MgO, 2.15% KCl, 10.75% 2 SiO2, 21.51% 2 S, 10.75% Fe2O3, 8.6% 2 Pb, 4.3% F, 4.3% Br.

Obsidian gives 8 MgO + 8 KCl + 8 Al2O3 + 24 SiO2.

The only other source of Mg is from light gray dyes: 4 MgSO4

Those look like fun projects for the guy who already has dozens of chests full of random bits and baubles spread all across the world.

While looking around, I see we also have the Nomadic Tents mod, where the portable tents that keep their contents in an alternate dimension AND have decorative blocks that make any build look more interesting.  And Rustic with its two tiers of alchemical crafting of their special herbs and other things.

Rustic: Simple Alchemy: (these need water and an empty bottle)

raw beef + chamomile = elixir of instant health

honeycomb + cohosh = elixir of regeneration (0:45)

soul sand + deathstalk mushroom = elixir of wither (0:45)

nether wart + glowcap mushroom = elixir of night vision (3:00)

sugar + wind thistle = elixir of speed (3:00)


Rustic: Advanced Alchemy:

26 more recipes

I think I have a place setup in my Rustic town to make these.

Also in this pack, the NetherEx mod adds tons of content to the Nether, all kinds of freaky new biomes and mobs and a few bosses.  And End Reborn adds stuff to the End, but I guess I haven't been there yet since my waypoint salled "Stronghold!" leads to a portal room that still needs about 7 eyes to open the portal.

My JourneyMap has 98 waypoints, and while I do have the Warp Book mod, my other favorite way to get around, I have not made onne or any pages yet, probably because the pages are more expensive in this version.  In fact, 8 pearls around RS = a warp cluster and you have to brew that into three awkward potions to get  3 unbound warp potions, and it takes one of those plus a piece of paper to make an unbound warp page.  But it does have a warp book cloner block, though it warns you need to have enough blank pages to copy a book.  Yup, that's expensive enough to render the whole mod "not worth it anymore".

On top of all that, Patchwork has some neat items, like the repair paste + toolkit that you can use to repair any item, though the paste can only be found as loot.  There's ViesCraft though I have still never made one of those air ships in any of the packs with the mod in it -- I really should give it a shot sometime.  Vanilla Food Pantry is just over-the-top crazy with food recipes, ways to dry any food into powders, ways to split foods into portions, make complex customizable sandwiches, split and merge potions, I always had fun with that and still never made 75% of the items.

Well, 11pm, fun time is over for the night.


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